7 in 7: Day 3 – The Threshold Guardian

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Pre Work Write Up:

The Threshold Guardian

v Precedents and their themes:

  • Heimdall – Portal Guardian from Thor Movie/Comic
  1. Origin:  Mysterious warrior charged with guarding the portal too different realms. One of the most powerful warriors in his kingdom, guarding the greatest source of power: transportation to other worlds.
  2. Weapon: Two handed sword.
  3. Token: Horn to warn the other “gods” of the gate opening.
  4. Clothes: Golden armor of the gods
  5. Ethos: True Neutral
  6. Personality:  No true personality beyond his sense of honor and duty to the great task he has been given.
  7. Gift/Talent: Ability to hear single leaves fall. Said to be ever watchful and so
  •  GLaDOS – Sentient robot overseer of Aperture Science in Portal
  1. Origin: Scientist Wife of Cave Johnson Transformed into a diabolical sentient machine with the single goal of using human subjects to test puzzles even after humanity has all but been eradicated. She prevents the main character from escaping only to have her go through an infinite gauntlet of test.
  2. Weapon: Science
  3. Token: “potato”, and a hard drive copy of her human memories.
  4. Clothes: Technology
  5. Ethos: Lawful Neutral
  6. Personality: (no empathy or sympathy as a computer but she is bound by the laws of her programming clashing with her human memories)
  7. Gift/Talent: Science
  • Tsun – Guardian of the Bridge to the Hall of Valor in Sovngarde of Skyrim, TES
  1. Origin: Great Nord Warrior who was chosen to guard the bone bridge leading into the Hall of Valor the Nord place for those who have achieved an honorable death.
  2. Weapon: Two Handed Weapon
  3. Token: The Bridge
  4. Clothes: Hide Armor
  5. Ethos: Lawful /Good-Neutral
  6. Personality: An honorable warrior who was given the place of honor at the bridge for his bravery in life and death.
  7. Gift/Talent:  Great Nord Warrior

 

v The Guardian’s Seven Themes

  • Origin: Something Shrouded in mystery but almost always a former great person who was rewarded with their position for their honor. These characters are often simple in their development, but are marked by a significant and dramatic sense of purpose.
  • Weapon: A large powerful Weapon, are some power or gift that makes them near unstoppable.
  • Token: No direct token, but they are often gifted with some weapon or object they protect that is meant for the one who defeats them
  • Clothes: Same as armor, magnificent but left with flaws meant for the hero to see and exploit.
  • Ethos: True Neutral most often.
  • Personality: Once again a mysterious thing. They are often people of honor or bravery who were charged with their position because they had the patience and diligence to wait for the right one or moment.
  • Gift/Talent: Some power that would stop those who are not meant to “cross the threshold”.

 

Post Work Write Up:

This character took the least time to write up so I took a little extra time to play with the border and incorporating that into the design. I did however distort some of the proportions for the arms and legs.

 

 

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