7 in 7: Day 5 – The ShapeShifter

P1020660

 

Pre-Work Write Up:

The ShapeShifter

v Precedents and their themes:

  • Land Calrissian – Star Wars Episode 5 & 6
  1. Origin: Friend and fellow “rogue” character with Han Solo, He has become an overseer and authority figure in cloud city and in order to keep the city safe he makes a deal with Vader and the empire to hand over Han and the others who are seeking refuge.
  2. Weapon:Blaster
  3. Token: Millennium Falcon. (lost in a bet to Han Solo)
  4. Clothes: Overseer Outfit
  5. Ethos: Neutral – Chaotic/ Good
  6. Personality: Stereotypical rogue type character, he is fun, ladys man in the story until he makes the calculated decision to be betray Han. Making the pragmatic and sacrificial choice for his city instead of sticking by his friend.
  7. Gift/Talent:  Leader
  • Isabella – Video Game Dragon Age 2
  1. Origin: A Piratess who steals an important relic from a religious faction and is stranded in the city of Kirkwall with the them and the Hero. The faction does not see her face and does not know she has it, nor does the hero until she betrays him to steal the relic again.
  2. Weapon: Thieves Daggers
  3. Token: Pirate Ship
  4. Clothes: Pirates Clothes (loose fitting cloth “rogue” equipment)
  5. Ethos: Chaotic/ neutral
  6. Personality: The Harlot type character of the story, she is slightly implied as the Hero’s love interest, having him be the only man who could tie her down. Despite her interest in the hero she still betrays him for the
  7. Gift/Talent: Duelist “rogue:

 

v The ShapeShifter’s Seven Themes

  • Origin: The further away from the hero on the hierarchy the more varied this story line can become but there are a few things that are consistent. Either this character has always been closed to the main hero are he becomes very close to him as the story progresses to deepen the since of betrayal when the character lives out their name sake.
  • Weapon:The dagger is a common weapon for this type of character. As it is normally portrayed by the rogue who can not decide if they want to be good or evil.
  • Token: Something that gives the character a strong reason to betray the hero whom they have become close too.
  • Clothes: Normally not the heavy armored type. Since it is normally the rogue it is a general idea of leather or multifaceted armor.
  • Ethos:  Normally neutral on the aspect of law but can flips on the good and evil scale.
  • Personality: As I said before, this is something that can change shapes (pardon the pun on the shapeshifters nature). The Shifter can be whatever the player needs until he gets what he wants. Often times the shifter has to decide wither the façade he used is what he wanted to be.
  • Gift/Talent: Normally good at deception or disguise, rogue skills.

Post Work-Write up:

For this one I choose to add in another character type to pile on top of the shape shifter. Similar to Isabella of Dragon Age, I wanted this character to be a love interest. Holding a dagger in one hand, and a burning rose in the other (like the hero she has an “elemental” gift. I also choose the black widow for her corner emblem and changing shapes that rotate between circle, triangle, and square.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.