[7IN7] 001 – Glitching RAW

 

 

My constraint of the 7IN7 projects is the connection (or disconnection) between online and offline media and content, construction and deconstruction of design elements, and the relationship between human and the screen.

 

First project is not really expectedly satisfying, but here it is. I use different text/ sound editors to modify a screenshot of my playing of the Facebook game Farm Heroes (a lot like the Candy Crush but cuter) and try to figure out ways that an image is established and recognized by computer.

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7 in 7 / First day

Constraints : Interactive project based on consideration of human sensibility – happy, sorrow, solitude and etc.

The reason why I chose the direction of 7 in 7 ideas is because I’m interested in HCI and human’s feelings, and I want to explore more of interactive design with my interest.

For the first project, I made a interaction project draft with rough idea. I chose “smile” as a key word to feel happiness. This concept is from the quote, “We don’t laugh because we’re happy. We’re happy because we laugh.” by William James.

 

Also, I added sound effect which plays when user clicks the baby in processing code. However, I don’t know why but it shows some errors, so I couldn’t upload the code of sound effect.

http://www.openprocessing.org/sketch/108115

 

1st of 7 in 7

Constraints: Make a mobile exploration game. Player can only user one touch to play. Actually figure out how to deploy a prototype.

So for a while now I’ve wanted to figure out how to compile and deploy prototypes on a mobile device (something i’ve never done alone).

my design for the gameplay was a minimalist single player game about surviving in the wilderness. The user would play a kid in a snowsuit that got lost on his way home in a blizzard. To survive you just have to find food and build fires to keep warm. The only interaction would be moving the character with one finger. The idea is that you could play this while doing something else. It requires very little concentration. It also isn’t distracting in a social sense, just a relaxing little single player exploration game.

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PROTOTYPE VIDEO <— click this to see a blurry video of the proto

7 in 7 Day 1

I’m interested in the use of organic material  to create man-made objects with typically mechanical functions.  By using perishable or biodegradable substances, one must consider how the object will hold up against decay during the time its functioning with another purpose.  In my first project I wanted to create a lantern out of a pepper and see how successfully it could provide adequate lighting.  These pictures compare it to an aluminum candle holder.

 

I was surprised to see the pepper provided more light in complete darkness than the actual candle holder, and also gave off an eerie green glow.  After about 40 miniutes though, the top “lid” of the lantern had started to brown.

 

Constraints: organic material used to represent/create a man-made object

 

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Social Network (RE) Design: Live Grid

GOAL:

  •  Create an all-new type of social network that is more real and humanistic than existing popular networking such as Facebook and Twitter;
  • Encourage people to move their body and use their hands a little bit more, instead of just sitting in front of their computers all the time;
  • Help friends know each other’s schedule better. This network is not built to be an all-in-one, instead, it is a handy tool to build real close relationships between friends and families by pushing them into an offline life.

 

FEATURE:

  • Live Grid: a highly customizable webcam interface
  • Sign Me Up: an innovative schedule/appointment system

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7 in 7 Day 1- Save Me

My constraint for the 7 in 7 projects is that all of my projects have to do with veganism- specifically sustainability, health, and/or animal well-being. Todays project, titled “Save Me”, serves as a reminder to use electricity only as needed. The more electricity that is used, the more greenhouse gases are produced, which fuels global warming. In the effort to slow down global warming, the polar bear has served as somewhat of a mascot for the cause because they are being affected quite dramatically. Obviously we need to use some electricity but it is easy to forget to turn a light off from time to time and “Save Me” will help us remember. “Save Me” was created by making a stencil and attaching on top of a lamp with kebab skewers that were attached to each other with rubber bands. When the lamp is on a picture of a polar bear with the words “save me” are illuminated on the ceiling to serve as a reminder that our electricity usage reaches further than our apartment.

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Facebook Commentary: The FaceBook Builder

As a commentary on the importance we place on our position in the digital world and more specifically how our Facebook page represents us, I wanted to recreate as “Resume Builder” in the form of a Facebook profile creator service. My service is titled “Facebook Builder” and offers a variety of ways to improve your social network image.

 

Here is a mock up of the Homepage of the website that touches on the services provided by FaceBook Builder. IT claims to assist you with your profile creation, help you take selfies, and help you construct statuses, all in order to portray the life you want.

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Week2 Facebook Redesign

Facebook Redesign

Our social life can be extremely diverse, and we have developed different sides to deal with our different social positions since when we were small children. Most of the time we show quite different faces or personalities and characters to our teachers, friends, co-workers and family members. But when this diversification comes to our digital social applications, such as Facebook, it can be a problem to organize and classify them in different categories. Facebook has tried to help its users classify their friends by putting them in additional smaller categories, but putting our friends on Facebook in different groups and managing those groups can be very frustrating.

My concept for a Facebook redesign is to try to find a way to for its users to manage their own personality sides more easily.

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We do not really need make groups because people already make themselves into “ groups” by inputting their basic information on their own profiles.

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Facebook can use that information to analyze each person and put them into groups for us. I want to design a filter function that can use keywords to filter and add exclusivity to a post. We can just type in a keyword to make our personal post to present to certian groups by location, education experiences, job experiences and languages.

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When we open the Filter function, It  has two sides( as the picture below). The light blue part help us to make a post to filter certain groups friends and also filter friends who use certain type of language. The dark blue part can help us to filter the notifications in our pages to filter the information that we do not need to see in our Facebook.

 

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Reading Response Week2

This week’s readings both explored and argued the positives and negatives of how we share, record, and learn information through “artifacts”. What made their approach so interesting for me was they they both begin from a purely analogue perspective. Escaping Flatland deals mainly with how we preserve visual datasets that cannot be observed directly, in our multidimensional space. It addresses the analogue by giving a retrospect on  out techniques of bridging the gap between 2d and 3d. Conversely, The Power of Representation deals with how we interact with textual datasets, citing the changing role of books, reading, and language throughout history. It collectively defines these tools as “cognitive artifacts”, and states how they rely of representation to convey information. I personally liked how the The Power of Representation used the perspective of Socrates to illustrate the negative effect that books could have on society, as it’s easy to see this aspect in many types writing today. Writing as a discipline has essentially becomes a craft of changing the readers opinions through arbitrary wording and selective supporting information. However, I can understand the argument that this is a fault with the reader and not the technology itself. In Escaping Flatland, I liked how the reading sited both abstract methods of conveying 3d information in 2 dimensions (such as the frog skin), as well as “brute force” solutions to the disconnection (such as models and stereo illustrations). In the end, my opinion is that 2 dimensional displays of information are really more successful when the user doesn’t have the means to naturally interact with 3d information. I think of how 3d artists user their software as opposed to traditional clay sculptors. Both are essentially accomplishing the same goal, but 3d artists usually prefer having multiple (orthographic) flat perspectives of their work in progress, where as sculptors prefer the physicality of clay and sense of touch.

openDOOR (Facebook Redesign) Week 2 Project

 

OpenDoor

Idea: I got the idea from the dry erase doors set up in the new University center dorms.

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OpenDoor or OD would be a blend between the socializing aspect of Facebook and the pseudo-world type realities of Second-Life and Home for PlayStation.

At the top level there would be a global view of earth in Wire outline of the sphere and continents. On the sphere, there would be a speck of light for each area that is connected with a brighter light for the amount of people in this connection (similar to the way we view artificial light (such as car lights, street lights, buildings and homes) from a satellite during nighttime.

As the user zoomed into an area he would see generic buildings in that area with doors lining each side as if a floating apartment hallway. These would be other users who you could enter their “room” if you were friends are leave public messages on their door or slide in private mail under the door.

 

The user could open his or her own room and choose any global position or even have a roaming door that followed the GPS position.

Inside the users room would be windows with user populated content such as pictures and videos, Private Mail Box, Public Door, and Walls.  Walls would be scrolling with friends Post that were open to anyone with visitor access to the room to see and news, events etc that the user wanted his friends to see.